


Outside of the colossi fights, there are no foes or dangers to be found anywhere in the game world. The hero must saddle his horse and travel around the world’s enormous landscapes, utilizing his luminous sword as an indicator of the colossus’ closeness while he searches for the giant monsters. The entirety of the game is devoted to tracking down and engaging in combat with the game’s sixteen colossi, each of which must be confronted and vanquished in a specific order. ICO takes place in the same universe as Shadow of the Colossus, which means that it is a precursor to ICO. The man, however, is able to slay the towering entities and save the soul of the woman he loves by penetrating their vulnerable point with his antique sword and destroying it.
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Their skin is even more resilient than leather, and the armor that they wear is made of real rock. These colossi are strong and dangerous, taking the form of a variety of animals or bipedal creatures that resemble humans. In order to save the woman he loves, he will need to go across the vast landscape with his old sword and on the back of his horse Agro in search of the colossi. The hero is obligated to set out on a mission to eliminate sixteen colossi, which are monstrous beings that soar several hundred feet above the surface of the planet. However, he does mention that there may be a method to bring her back to life-but only if the man is willing to suffer a great deal as a price for doing so. The mortal law states that a deceased person’s soul cannot be brought back to life, thus the being responds by telling the man that he cannot assist him in resurrecting the soul of the woman who was cursed. The Dormin is taken aback by the fact that the man wields an ancient and magical blade, and he initiates a conversation with the man. He is on the lookout for the Dormin, a peculiar person who inhabits that location and resembles God. He is carrying the body of a young woman who perished as a result of a dreadful curse. In the distant past, there was once a young man who went on an adventure to the very edge of the world, where it was said that no one was allowed to set foot.
